Course level

Undergraduate

Units

2

Duration

One Semester

Class hours

Lecture 1 Hour/ Week
Practical 4 Hours/ Week

Assessment methods

Two assignments and a final presentation

Course enquiries

Mr Daniel Johnson (johnson@dstc.edu.au)

Study Abroad

This course is pre-approved for Study Abroad and Exchange students.

This course is not currently offered, please contact the school or faculty of your program.

Course description

(not offered in 2008) The course familiarises students with the concept of affective design & explores the idea of extending and supplementing usability by looking beyond functionality and performance to affect. Students consider advantages of taking into account users' emotional states & likely impacts of certain interface characteristics on mood and emotions. Attention then focuses on the media equation (the tendency to treat computers like real people/places) & different implications for affective design, with particular reference to computer game design, e-Learning, e-Health, e-Commerce etc.